The following is the log excerpt from last night when it occurred most recently. Other electrical at the base include spotlights, auto turrets (shotgun and SMG), and blade traps. Land claim is mine, my partner set up the fences. Situation - playing a co-op game hosted on someone else's computer.Įlectric fences are located at our horde base, hooked to a switch. Yesterday, i showed this base to another player and strangly i did NOT get any NullReferenceExceptionerrors, but the other player did!Ī few 100 meters besides this base, i have another base with electric fence posts, were the NullReferenceExceptionerrors never occured (same electricity setup, but only with 4 instead 6 dart traps)Īs far as i know, the FunPimps were never able to reproduce this error until now.ĭoes anyone else still get this error sometimes in A20 ? I had this bug happing since A17, if i remember correctly. ![]() So i never did a bloodmoon in this base, because of this error. So i rewired all electricity in my base, as i have read this tip a few times to fix this bug, but after rewiring the problem still occured in the same way. When i tested the base for the first time, the console opened and spammed NullReferenceExceptionerrors as soon as the first zombie ran into the electric fence posts.Īfter killing all Zombies by spamming the F1 key and trying to aim+shoot and with the help of my Junkturret, the errors stopped as soon as no zombie was triggering the electric fence posts anymore. All powered by a generator with 6 engines. I also have one BM Base with 6 Electric Fence Posts connected in a chain, 2 trip wires connected to a dart trap which is chained to 5 more dart traps. So when i was far enough from that base, the errors stopped in the console and i could continue playing normally. I managed to enable DM and teleport away about a few 100 meters, by clicking on the map to teleport. It happened to me one day, when i was passing a players base on our dedicated server. ![]() I noticed the bug that opens the console and spams NullReferenceExceptionerrors because of electric fence posts is still there in alpha 20.5 (b2) stable. We also wipe the dedicated server and start a fresh, new map with every major alpha release and we only install the stable releases. ![]() I clean game data with the launcher on every major alpha release and did another clean before A20.5 (b2) stable, so it is unlikely that some obsolety leftovers are the cause.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |